Category Archive for 'Computer Science'

Human cycles not wasted

Thursday, October 26th, 2006

Luis von Ahn creates simple games that have people solve problems that computers can’t (Google video). Every time you play a game of Taboo, the hinter generates associations between words and the guesser, by guessing the correct word, is verifying the quality of those associations. By isolating players via the web and collecting their responses, [...]

Spore

Tuesday, March 21st, 2006

This game is all about scale. Think “The Sims” from the molecular level to the galactic with everything in between. At least watch long enough to see your animal doin’ it (soft jazz with sax helps set the mood). As a programmer, this thing makes my greatest accomplishments feel like Pong.

Subversioning

Friday, March 17th, 2006

I’ve been hearing great things about source control for awhile so I dug in and installed Subversion using this new tutorial. While you can interact with the svn server from the command-line, the TortoiseSVN Windows shell extension makes managing imports, updates and commits as simple as a right click.
My first project contains all the files [...]

Freenet overview

Sunday, March 12th, 2006

I was telling a friend about the Free Network Project the other day, which I’d read about a few years ago. I still haven’t tried it, but after refreshing my knowledge on it, here’s a little overview.
A primer
“Freenet” is basically a completely decentralized and anonymous peer-to-peer internet. It has files, websites, hyperlinks, etc. but all [...]

Increasing web dependence

Saturday, August 6th, 2005

I recently got a del.icio.us account and am quite happily moved in.

They’ve gone too far

Wednesday, July 6th, 2005

Another Google toy: A 3D interface to the planet. Like Picassa, they bought this one, too. Formerly known as Keyhole.